> This looks 3D but it’s not! It is SNES tech and is called “Mode 7“. To render it, Nintendo manipulated textures (trading height for depth) with some coder magic.
Mode 7 essentially is a primitive 3D accelerator, it renders a single textured plane with various transforms. I think in principle it's just as "real 3D" as a modern GPU, it's just very very limited and less accurate.
Mode 7 essentially is a primitive 3D accelerator, it renders a single textured plane with various transforms. I think in principle it's just as "real 3D" as a modern GPU, it's just very very limited and less accurate.