I think WASM support is decent these days but if all the rendering is in software that might explain it.
You also mention GPU acceleration, but I believe WebGPU support is still a bit spotty, if that’s what you’re using. WebGL 2 is widely supported and WebGL 1 is nearly universal.
Edit to add: I hope I’m not being overly critical -- the app looks very nifty and it’s cool that you were able to bring it to the web at all!
You also mention GPU acceleration, but I believe WebGPU support is still a bit spotty, if that’s what you’re using. WebGL 2 is widely supported and WebGL 1 is nearly universal.
Edit to add: I hope I’m not being overly critical -- the app looks very nifty and it’s cool that you were able to bring it to the web at all!