It's very strangely browser-dependent -- it runs really slowly in Safari, chugs a bit on Chrome, runs very smoothly in Firefox.
Maybe I don't fully understand what's going on here, but what causes it to run slowly? For a 5D cube, I would have thought you only need to transform 32 points. That surely isn't much work per frame. Are you rendering with WebGL?
Maybe I don't fully understand what's going on here, but what causes it to run slowly? For a 5D cube, I would have thought you only need to transform 32 points. That surely isn't much work per frame. Are you rendering with WebGL?