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Comment by jayceedenton

I don't know anything about game engines, but always assumed that Godot was limited to simpler games. A lot of people seem to be pushing for Godot to replace Unity after the recent licensing shambles.

Is it really possible to build games line Cities Skylines, Subnautica, Rust, Outer Wilds, KSP, Ori... in Godot? Is this more of a long term ambition at this point, or is it possible for this kind of game to be built in Godot today?

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