Well, as someone looking to get into this field, I kind of disagree. A lot (if not all) job postings about graphics programming require you to know C++ beforehand. Sure, you can have another role, like gameplay programmer, and slowly work your way in graphics, and it's probably easier to do so, but in fine, for the graphics programmer role, C++ is required.
What you are describing is more about someone who wants to be productive with graphical stuff fast, but it's not graphics programming.
What you are describing is more about someone who wants to be productive with graphical stuff fast, but it's not graphics programming.