Comment Comment by andreyv First person shooters. Vertical synchronization causes a noticeable output delay.For example, with a 60 Hz display and vsync, game actions might be shown up to 16 ms later than without vsync, which is ages in FPS. parent andreyv 2 years ago
For example, with a 60 Hz display and vsync, game actions might be shown up to 16 ms later than without vsync, which is ages in FPS.