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Comment by pests

Yep. Built with Bevy similar to how Godot is self-hosted. They are still figuring out the details like which UI framework to use and how to save scenes. Which abstractions to introduce - nodes like Godot, objects+components like unity, etc? Then debate on how "prefabs" are designed - are they just bundles? Entity and component serialization.... Tons of architectual decisions.

It's coming together.

parent pests 3 years ago

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