> There's not much overlap between "desktop/server" (a 64 bit only affair) and "embedded" (mostly 32 bit cores).
Most code compiles nicely targeting either 32-bit or 64-bit platforms. Certainly, there's quite a lot of code that's architecture-specific, and some code that's useful in general in embedded environments and less in full-fledged PCs/servers, but - the symmetric difference not being empty doesn't imply the overlap is empty.
> There's not much overlap between "desktop/server" (a 64 bit only affair) and "embedded" (mostly 32 bit cores).
Most code compiles nicely targeting either 32-bit or 64-bit platforms. Certainly, there's quite a lot of code that's architecture-specific, and some code that's useful in general in embedded environments and less in full-fledged PCs/servers, but - the symmetric difference not being empty doesn't imply the overlap is empty.