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Comment by api

What happens if someone develops a highly effective distributed training algorithm permitting a bunch of people with gaming PCs and fast broadband to train foundation models in a manner akin to Folding@Home?

If that happened open efforts could marshal tens or hundreds of thousands of GPUs.

Right now the barrier is that training requires too much synchronization bandwidth between compute nodes, but I’m not aware of any hard mathematical reason there couldn’t be an algorithm that does not have to sync so much. Even if it were less efficient this could be overcome by the sheer number of nodes you could marshal.

parent api 3 years ago

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