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Comment by jalino23

the server meshing demo is technically impressive, very curious how they did that

so in the example, they had 3 location authority server and 1 replication layer,

so each location server can represent a physical location on 3d world, say its own solar system, and moving out from location A to location B moves you to a different server, and that was possible cause your position matrix was store in the replication layer and each server has a copy of replication layer.

now how do you handle updating all those in realtime is what amazed me, they even have bullets go through locations

parent jalino23 3 years ago

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