My frustration, possibly perhaps how I'm coding, is wrapping every instruction on an error wrapper and then I've got twenty if not an error do the next thing.
I code solo, so I'm not sure how others do it.
The alternative is to have twenty methods?
I build a data structure, modify its state in a dozen ways and then return it to the caller.
I code solo, so I'm not sure how others do it.
The alternative is to have twenty methods?
I build a data structure, modify its state in a dozen ways and then return it to the caller.