Comment

Comment by ufo

This reminds me a bit of Twitch Plays Pokemon[1]. In that setup, it was almost impossible to accurately control the character, which meant it behaved close to a random walk. In addition to hundreds of thousands of (disagreeing) people typing at once, there were dozens of seconds of latency between the inputs and the observed results. In the end, the hive mind had to figure out how to guide that randomness towards success.

[1] https://en.wikipedia.org/wiki/Twitch_Plays_Pok%C3%A9mon

parent ufo 3 years ago

Discussion

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton