> Microsoft Windows -> Supports Vulkan natively first class.
Erm, no? Vulkan is completely implemented in GPU vendor driver DLLs, Microsoft has no part in this. The only first class 3D APIs on Windows are the D3D APIs.
In reality, Vulkan doesn't matter much except on Android and Linux.
Erm, no? Vulkan is completely implemented in GPU vendor driver DLLs, Microsoft has no part in this. The only first class 3D APIs on Windows are the D3D APIs.
In reality, Vulkan doesn't matter much except on Android and Linux.