Comment

Comment by BariumBlue

I personally think Unity suffered from success - I suspect they grew to match their fairly outsized success, found out they were fairly large and needed more revenue to sustain themselves, and so they increasingly looked to and focused on pushing advertising to make up shortfalls, while the game engine was increasingly turned into a vehicle for profitably integrating advertising into games.

My suggestion: Personally, Unity really needs to go lean, embrace their developer experience more, and cut costs. There are 7703 staff (as per wikipedia) - and I don't wish this upon the employees, but they can probably afford to cut some fat.

parent BariumBlue 3 years ago

Discussion

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton