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Comment by shopvaccer

I think OpenGL is important as a simple, "universal" legacy standard. As long as it's supported (with reasonable performance), through something like Zink it's fine.

As someone who is new to graphics programming, the pervasiveness of OpenGLES3/WebGL2 is really great. It's a single relatively-simple standard that is almost everywhere.

parent shopvaccer 3 years ago

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