Comment Comment by DvdGiessen One I remember is [0], mostly because of the excellent accompanying blogpost about how it works [1].[0]: https://piratehearts.itch.io/supercrt [1]: https://www.gamedeveloper.com/programming/crt-simulation-in-... parent DvdGiessen 3 years ago
[0]: https://piratehearts.itch.io/supercrt [1]: https://www.gamedeveloper.com/programming/crt-simulation-in-...