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Comment by seanmacisaac

TURN is only one piece of WebRTC, and for the product we're building we want to be in control of our destiny on the AV side. Building on a fairly mature open source implementation of WebRTC was an early choice we made. We've already used this to build an international mesh architecture and few-to-many over WebRTC theater experience that can support thousands of viewers with very low latency.

The ML work we're doing is outside of video processing for other features of our platform, although we have incorporated some tools for features like background blur.

On mobile we've built native iOS and Android apps. Our goal in general is not to chase Zoom, but make a very different experience for distributed work. That said the AV has to work.

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