The article describes middle games as "'middle game' should only take 1 to 9 months to create and can be profitable (or at least not a money sink) because it is expected to earn in the range of $10,000 to $40,000."
Am I understanding that right?
A reasonably competent developer could make at least twice that in salary, with far less risk. So that's not really profitable, once you remember opportunity cost (and especially if you risk-adjust it).
The ones that take a few days can be a weekend project. The longer projects you'd be hoping become huge, and very profitable.
Am I understanding that right?
A reasonably competent developer could make at least twice that in salary, with far less risk. So that's not really profitable, once you remember opportunity cost (and especially if you risk-adjust it).
The ones that take a few days can be a weekend project. The longer projects you'd be hoping become huge, and very profitable.