KSP1 was made by a bunch of scrappy lovable indie devs making their first game (iirc Squad's team was a marketing company prior to this?) in a LCOL area funded by dreams and whatever $10 early access sales they made on steam, with no-one to tell them what to do.
KSP2 is made by TTWO, who is a publicly traded AAA studio of notable fame and decades of legacy and domain expertise.
If Squad sold KSP1's IP to TTWO and then went and made "KSP2" under a new name with their squad-sale money, that would be a different story. But even with that goodwill, I would still not be believing in the current KSP2 ever being a success story.
KSP2 is made by TTWO, who is a publicly traded AAA studio of notable fame and decades of legacy and domain expertise.
If Squad sold KSP1's IP to TTWO and then went and made "KSP2" under a new name with their squad-sale money, that would be a different story. But even with that goodwill, I would still not be believing in the current KSP2 ever being a success story.