Comment

Comment by dansalvato

I heard that The Last Of Us on PS3 really pushed the hardware to its limits, and seeing that game's visuals, I believe it. I think Naughty Dog put an enormous amount of time and effort into building and optimizing a game engine that could make thorough use of PS3's cell architecture, being very smart about the timing and order of various tasks to ensure maximum parallel processing during a generation where everything else was still running on one or two cores.
parent dansalvato 3 years ago

Discussion

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton