The scroll feature to rewind/forward moves on a game, with syncing the state in the URL, is just awesome.
Do you mind sharing how it's done? I just published a library [1] that deals with syncing complex state in the URL, and I'd love to hear more about actual use-cases in the wild.
Do you mind sharing how it's done? I just published a library [1] that deals with syncing complex state in the URL, and I'd love to hear more about actual use-cases in the wild.
[1] https://github.com/47ng/next-usequerystate