Good work, Altanis! After exactness, speed is certainly a priority. For my engine, I settled on Rapier, which also offers excellent performance (and determinism!). Do you think you could compare it with Kinetics?
Can you provide a high-level view of how you achieve that speed? I have also heard of eXtended Position-Based Dynamics as one of the latest improvements in physics engine. Do you have a perspective on that?
Can you provide a high-level view of how you achieve that speed? I have also heard of eXtended Position-Based Dynamics as one of the latest improvements in physics engine. Do you have a perspective on that?