Aren’t game programmers just using something like unity and writing scripts? I feel like that’s probably getting automated away. At the end of the day video games are a corporate beast that prints money. Indie games are like 1% and most people including me have never played them and don’t want to.
Very few are actually making unity or “game engines” from the ground up, like Jon Blow.
Very few are actually making unity or “game engines” from the ground up, like Jon Blow.