K so unsafe code can run inside of the JVM that runs Minecraft.
I assume that the user can then just kill his Minecraft session which solves the client side problem but that leaves Minecraft multiplayer servers vulnerable to exploitation.
Am I missing anyrhing else here? Apologies, I'm stupid.
I assume that the user can then just kill his Minecraft session which solves the client side problem but that leaves Minecraft multiplayer servers vulnerable to exploitation.
Am I missing anyrhing else here? Apologies, I'm stupid.