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Comment by interroboink

Chess, growing up, was a big one. But I guess you mean video games (:

Hard to pick "the" most memorable, so here's a small list:

PC:

Homeworld — the scope and "space-y" feel, and how well you could control things down to details. Seemed impossible at the time. Likewise for Total Annihilation.

Command & Conquer — glorious pixelated gruesome deaths (:

King's Quest and Myst-style games — I remember drawing maps and taking notes with my Mom to get through these.

Heart of Darkness — more wonderful death animations

SNES:

* Mario Paint ­— really good variety; you could make music, animations, paint, play that flyswatter game. Plus the mouse was a novelty.

* Sim Ant — loved how the humans were a kinda peripheral antagonist; you just see their footsteps or get caught in a lawnmower from time to time.

* Populous — for some reason the thing I remember most is the alternate tilesets — cake-world, computer-world, etc.

* Chrono Trigger — the depth of the story, the beautiful artwork and music. Played through many endings on that.

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