Comment Comment by theschwa Can someone help me understand why a CPU based method like EDT would be used instead of a more GPU friendly method like jump fill?It seems like you could use the sun pixel distances like he did, but then use them with jump fill, but maybe I'm missing something? parent theschwa 3 years ago
It seems like you could use the sun pixel distances like he did, but then use them with jump fill, but maybe I'm missing something?