Comment Comment by pabloarteel I quite enjoyed "Theory of Fun for Game Design" by Raph Koster.It has many great insights about what we'd call product or design decisions, but it feels like a philosophy book, and you'll also learn stuff that applies to daily life. parent pabloarteel 3 years ago
It has many great insights about what we'd call product or design decisions, but it feels like a philosophy book, and you'll also learn stuff that applies to daily life.