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Comment by dailyanchovy

The amount of effort this must have taken is obscene. The creator made a physically accurate pin-hole camera and film inside Blender. I hadn't realised that this is even possible with existing off-the-shelf renderers, let alone open source software. What a blast to watch also.

That is, the fact that the whole package (Blender + the author's work) emulates a physical camera inside an existing renderer is amazing to me.

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