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Comment by teamonkey

Same here. I still find it a bit misleading too.

The game didn’t make it to AC:Valhalla, a texture-packing library that was made during its creation did[1] (not wanting to downplay that achievement, it’s worthy of a post in its own right, IMO).

It’s also a bit of a stretch to claim it was the source of the ECS system used in Unity. I was using a game engine which used ECS prior to 2010. In the game engine world it seems to originate with Operation Flashpoint[2] (post from 2007).

[1] https://github.com/TeamHypersomnia/rectpack2D

[2] https://t-machine.org/index.php/2007/09/03/entity-systems-ar...

parent teamonkey 3 years ago

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