> The problem being tackled here is link time in debug builds. This affects all platforms.
I've worked on many projects, big and small, and the link time of debug builds was never a problem that was worth fixing.
In fact, even today I was discussing with a coworker the inefficiencies of the project's build process, we literally commented that having to only link a huge subproject is a major blessing.
I've worked on many projects, big and small, and the link time of debug builds was never a problem that was worth fixing.
In fact, even today I was discussing with a coworker the inefficiencies of the project's build process, we literally commented that having to only link a huge subproject is a major blessing.