Comment Comment by lairv Another recent cool work in this field is this paper : https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/They manage to get the same quality, with <1hr of training, and running at 60fps 1080p, it uses point cloud instead of volumetric representation parent lairv 3 years ago
They manage to get the same quality, with <1hr of training, and running at 60fps 1080p, it uses point cloud instead of volumetric representation