Comment
Comment by wortelefant
After we got used to multitask screen input in our lifes for years, VR is a huge bet that we somehow prefer single-focus-session in an environment controlled by someone else. No more checking messages in between, no more friendly distractions, and the VR companies have full control what we see during a session, including ads. This kind of hyperfocus is rare in most use cases, especially at work. I wonder how their UX reasearch justified the effort.