StarCraft Brood War worked on computers with 16MB of RAM.
The game was incredibly impressive when it came out: technically, graphically, sound, single player, multi player, map editor with a custom programming language that allowed to make very complicated maps (there are tens of thousands of them, including custom maps with own minigames).
On top of that the game was just nice to play in both single and multiplayer - where it had great balance of 3 distinct factions.
SC:BW is a game from 1998 yet still probably the best RTS ever.
And it worked on machines back then.
The game was incredibly impressive when it came out: technically, graphically, sound, single player, multi player, map editor with a custom programming language that allowed to make very complicated maps (there are tens of thousands of them, including custom maps with own minigames).
On top of that the game was just nice to play in both single and multiplayer - where it had great balance of 3 distinct factions.
SC:BW is a game from 1998 yet still probably the best RTS ever. And it worked on machines back then.