The game is designing software to requirements. It's writing literature for a new era. It's creating X for A audience with N vauge unspecified needs -- where X is a complex product made of many parts, involving many people, with shifting and changing problems/solutions/requirements.
The game was never writing the stack overflow answer -- that was already written.
The game is designing software to requirements. It's writing literature for a new era. It's creating X for A audience with N vauge unspecified needs -- where X is a complex product made of many parts, involving many people, with shifting and changing problems/solutions/requirements.
The game was never writing the stack overflow answer -- that was already written.