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Comment by whiddershins

Semi off topic but if I want to develop audio plugins for live performance iOS/osx what is a really good resource, in your estimation?

When I look for books on Core Audio there’s approximately one on Amazon and it isn’t very recent.

I don’t really want to live on another layer, like developing in Max or Juce or AudioKit or whatever is out there.

I’d rather code directly against Apple’s APIs. Or I think that’s what I want. Maybe I’m misguided.

Do you have any suggestions?

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