It is crazy how Blizzard was a few hundred employees when they released Warcraft, Starcraft and Diablo over a couple years. Now with 50X as many employees and 23 years of effort they have done nothing but coast off their original hits.
I don't know why this happens but it seems to occur again and again in gaming with indie studios that get acquired.
I don't know why this happens but it seems to occur again and again in gaming with indie studios that get acquired.