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Comment by ktstephano

Thanks! For resources the most helpful were the OpenGL Superbible, learnopengl.com, Foundations of Game Engine Development Volumes 1&2 and the 3D Graphics Rendering Cookbook. Then there were also a lot of web sources that were very helpful such as the Google Filament PBR paper and some realtime rendering presentations from other developers.
parent ktstephano 3 years ago

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