Comment
Comment by roughly
I would be very, very interested to see a compensation system that took into account the outputs of the trained model - as in, weights derived from your work are attributable to X% of the output of this system, and therefore you are due Y% of the revenue generated by it. It sounds like Adobe is taking seriously the question of artist compensation, and I'd love to see someone tackle the "Hard Problem" of actual attribution in these types of systems.