Nobody seems to mention the fact that most of VR games out there require using the hard-to-familiarize hard-to-memorize joysticks to interact with the game.
I own a Valve Index and I mostly don't play it because of it's just really a hassle to have to physically stand up (or even seated) and to wave your arms around, only to forget how to reload your damn gun after a couple of weeks/months of not playing.
I wish that people built simple keyboard-and-mouse VR games that I could enjoy the VRness of the experience using my fingers and palms like I'm used to in the past 30 years.
I want CSGO VR, not a good-looking-cheap-knock-off that I need to figure out how to reload each gun and where to draw the grenade from. I want Cities Skylines VR where I can see my city from above wherever I look.
I want Red Alert VR.
The most enjoyable games I currently have that is worth whipping VR out for are those I can play with a regular XBox controller which I'm quite familiar with already.
I own a Valve Index and I mostly don't play it because of it's just really a hassle to have to physically stand up (or even seated) and to wave your arms around, only to forget how to reload your damn gun after a couple of weeks/months of not playing.
I wish that people built simple keyboard-and-mouse VR games that I could enjoy the VRness of the experience using my fingers and palms like I'm used to in the past 30 years.
I want CSGO VR, not a good-looking-cheap-knock-off that I need to figure out how to reload each gun and where to draw the grenade from. I want Cities Skylines VR where I can see my city from above wherever I look. I want Red Alert VR.
The most enjoyable games I currently have that is worth whipping VR out for are those I can play with a regular XBox controller which I'm quite familiar with already.