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Comment by silveroriole

I wish Godot had the art capabilities that Flash had. With Flash you could sit down to a blank canvas and end up with a game you could pop on the web, without needing a single external program. With 2D Godot there’s always that annoying beginning stage where you have to hop into an art program just to make a basic character and background sprite, fiddle with import settings and atlases, blah blah… it doesn’t feel as seamless and magical as Flash vector art.

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