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Comment by bcantrill

There's a bunch in here that I think HN readers will find fascinating, but it may help to have a little context going in. At Oxide, we have developed our own switch[0][1] using switching silicon that implements P4[2]. P4 is really interesting -- you can think of it as a much cleaner eBPF -- and our programmable switch is effectively a P4 engine. This is really powerful; if you want to jump to why, listen to Ry expand on it about an hour into the conversation.[3]

This conversation goes into the details about making all of this work. Along the way, we hit on pushing a cycle-accurate simulator to its limits; developing a new P4 compiler that has a Rust target; using that compiler to then develop an accurate hardware-virtualized model of the ASIC; developing a new routing protocol (delay driven multipathing); and how all of this adds to up solving some gnarly problems like microcongestion and flexible topology construction.

[0] https://share.transistor.fm/s/c80a79d8

[1] https://share.transistor.fm/s/65a10522

[2] https://p4.org/

[3] https://www.youtube.com/watch?v=AkWh2Sms3aw#t=1h4m46s

parent bcantrill 3 years ago

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