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Comment by yieldcrv

nice, glad to see someone is already on it! I had opined that video games won't need voice actors any more and way more fleshed out dialogue. A random NPC running around in Fallout in the distance? You can have a full conversation about some relevant contexts in the world, with spoken responses.

several other ramifications of this is that file sizes can actually be smaller again. Most/significant part of the file size in games is audio at various formats and high qualities. But since pre-recorded can go away, it can be replaced with prompts tied to some NPCs that augment their response. The training sets can just be the file, and the training sets (edit: the MODEL) can actually come with the OS or be a shared resource on the system, instead of packaged with the game. Smaller additional training sets (edit: the model, not the training set) can come with the game.

I have a different idea regarding compensation paths for human beings, but its not likely that it will be followed, or lucrative even if implemented.

parent yieldcrv 3 years ago

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