Crashing is funny. In this case, it's hopefully because of the thing it toggled and not the UI. (I was toggling "allow overamplification" in the sound settings).
Maybe this is the relevant line of the crash log: Object Gio.DBusProxy (0x55e4d0f30a90), has been already deallocated
Maybe this is the relevant line of the crash log: Object Gio.DBusProxy (0x55e4d0f30a90), has been already deallocated