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Comment by hot_gril

IRL it was not simple. The game usually worked, but occasionally things would go out of sync.

The biggest downside is mentioned in the article: If one person lags, everyone lags. In an 8-player game, the chance that at least one person lags was pretty high. I used to play on the Mac version of GameRanger, a small community. That was 2008, when reliable internet wasn't as common. Players had personal reputations, and those who lagged too much were often excluded from games.

parent hot_gril 3 years ago

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