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Comment by zero__one

For the method described in the paper to work, the infinite version of the game requires a semihard drop operation or something analogous as a legal move. In modern versions of Tetris, the rotation systems permit very unusual operations such as wall climbing or infinite lock delays, not to mention rotating in physically impossible ways. A semihard drop is not a big ask on an infinite playfield. It's within the spirit of the game.
parent zero__one 3 years ago

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