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Comment by steeleduncan

> With a startup you can always try to pivot

You can do this in gamedev as well.

A high budget example would be Fortnite which pivoted to a Battle Royale version of the original, vastly less successful, game. A lower budget example would be Proteus, originally a failed attempt to write an RPG that pivoted into something quite different.

Discord is an example of a game company pivoting from a failed MOBA to a more traditional tech company.

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