> This might be excluding anybody that cannot work after hours, for a reason or another.
Maybe I'm reading into this but I see this type of response a lot on HN.
> A: You need experience. Get some after hours
> B: I don't have any time after hours. It's not fair
Like gees! What do you expect?
B: I wanna be guitar player in a rock band
A: Well, if you don't play guitar, take lessons after hours
B: I don't have any time after hours
A: So what do you expect me to do about it? I'm not about to add someone who's never played guitar and can't demonstrate the skills as a guitarist in my band. It's not my problem that you can't play, don't have the time to learn, and yet want to be in my band.
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Same for any company: So what do you expect me to do about it? I'm not about to add someone who's never programmed games and can't demonstrate the skills as a game programmer in my team. It's not my problem that you can't code games, don't have the time to learn, and yet want to be in my gamedev company.
Maybe I'm reading into this but I see this type of response a lot on HN.
> A: You need experience. Get some after hours
> B: I don't have any time after hours. It's not fair
Like gees! What do you expect?
B: I wanna be guitar player in a rock band
A: Well, if you don't play guitar, take lessons after hours
B: I don't have any time after hours
A: So what do you expect me to do about it? I'm not about to add someone who's never played guitar and can't demonstrate the skills as a guitarist in my band. It's not my problem that you can't play, don't have the time to learn, and yet want to be in my band.
---
Same for any company: So what do you expect me to do about it? I'm not about to add someone who's never programmed games and can't demonstrate the skills as a game programmer in my team. It's not my problem that you can't code games, don't have the time to learn, and yet want to be in my gamedev company.