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Comment by strager

> I don't know enough C++ or Rust to judge but is it possible that they are optimized around Rust that isn't C++ style? I know I have seen articles about other languages where some very minor changes make a huge difference because the optimizations in place didn't understand what was happening and had to work harder.

Are you talking about run-time optimizations? My article is focused on build times. I don't think what you mentioned applies to build times. I could be wrong, though. (There are certainly compile time traps you can fall into, but I wouldn't know what those are in Rust.)

> And did you try any of the optimization strategies again at 24x? I would be curious if there are differences there.

No, I did not. That's a good suggestion. But I was pretty tired of this project by the time I made the scaling benchmarks. xD

parent strager 3 years ago

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