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Comment by pwiecz

I've actually implemented the Game of Life in Doom engine. But I've used a significantly stronger "computation model" - Boom engine, which provided scrolling floors, and more actions being possible to be triggered by monsters.

It sound like an interesting exercise to make a vanilla-compatible variant of the map.

You can find the post about it here: https://www.doomworld.com/forum/topic/131881-conways-game-of... and the code: https://github.com/pwiecz/conway.wad

parent pwiecz 3 years ago

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