>To help protect against unsafe apps, Apple is discussing the idea of mandating certain security requirements even if software is distributed outside its store. Such apps also may need to be verified by Apple — a process that could carry a fee.
Developers are about to get a surprise about what they're actually paying for. This is the problem with believing their own talking points about "paying 30% for payment processing."
So now they'll be paying for actual third-party payment processing, as well as lawyers and accountants to ensure they're complying with Apple's royalty agreements to license their technology.
Developers are about to get a surprise about what they're actually paying for. This is the problem with believing their own talking points about "paying 30% for payment processing."
So now they'll be paying for actual third-party payment processing, as well as lawyers and accountants to ensure they're complying with Apple's royalty agreements to license their technology.